Scott C. Merrill

Research Associate Professor

Managing Director, Social-Ecological Gaming & Simulation (SEGS) Lab UVM

Faculty Fellow, Gund Institute for Environment

Adjunct Professor, Food Systems at UVM

Scott C. Merrill headshot
Alma mater(s)
  • Ph.D., Ecology, Colorado State University, 2007
  • B.S., Mathematics, University of Oregon, 1994
  • B.S., Psychology, University of Oregon, 1994

Area(s) of expertise

  • landscape ecology
  • serious games
  • experimental gaming
  • animal biosecurity
  • climate change
  • population modeling
  • Integrated Pest Management (IPM)
  • social-ecological systems
  • Monte Carlo simulations
  • systems ecology
  • Geographic Information Systems (GIS)
  • spatiotemporal modeling

BIO

Scott Merrill is a Systems Ecologist with research spanning a wide range of both natural ecosystems and social-ecological systems. Projects include examining dynamics of change within pest-crop agroecosystems including aspects of climate change, examining ways to nudge human behavior to help protect the health of our livestock herds, and looking at factors motivating behavior that affects water quality in the Lake Champlain watershed. In the SEGS lab, we use experimental gaming as a novel technique for collecting data to examine decision making in social-ecological systems. An important goal of this work is the creation of applicable and predictive models to inform best management practices.

Courses

Ecological Gaming HCOL 186 

Quantitative Thinking in Life Sciences PSS 381

Publications

My Bibliography

Bio

Scott Merrill is a Systems Ecologist with research spanning a wide range of both natural ecosystems and social-ecological systems. Projects include examining dynamics of change within pest-crop agroecosystems including aspects of climate change, examining ways to nudge human behavior to help protect the health of our livestock herds, and looking at factors motivating behavior that affects water quality in the Lake Champlain watershed. In the SEGS lab, we use experimental gaming as a novel technique for collecting data to examine decision making in social-ecological systems. An important goal of this work is the creation of applicable and predictive models to inform best management practices.

Courses

Ecological Gaming HCOL 186 

Quantitative Thinking in Life Sciences PSS 381

Publications