SEGS Research: Games

The SEGS lab designs interactive games and brings in subjects to the lab-space to play the games, generate the data and then assimilate the data using SES modeling. Field games and online games are also designed that advance the knowledge base for understanding the dynamics and evolution of SESs. To date, two games pertaining to the spread of disease in swine production facilities have been developed. A “protocol” game looks at the role of information regarding levels of biosecurity threats and biosecurity practices in a producer’s willingness to invest in biosecurity measures. A “compliance” game looks at the role that incentives, time constraints and biosecurity messaging play in bringing about greater compliance with biosecurity measures. To date, these games have been played by college students and a hand full of swine industry experts.