Sorry for the late notice, but I’m bravely fighting off the plague and would rather not share said plague with you. So, class is cancelled today. We’ll meet again on Tuesday.
I’ve updated the Course Calendar to reflect this. You’ll see that the Interactive Fictions and Walkthroughs are due on Tuesday, November 10th, as I said they would be in our last class. We’ll have about 15 minutes to do some final debugging, and then your game goes gold, as they say in the gaming industry. That means that you’ll be releasing your game to the public (which, at this point, are your classmates) to play.
This means that this weekend you really need to work out the kinks in your game. If a kink persists, it may be time to try something less complicated for that aspect of the game. Don’t think of it as selling out your vision, but as a pragmatic, practical response to the hard reality of deadlines.
I hope you’re all feeling better than I am, and that you have a great weekend.
See you Tuesday.
November 5th, 2009 by Richard Parent | Comments Off