Reviewed by Karl Bedowin

SCHOOL SUBJECTS: mathematics, economics
GRADE LEVEL: 6 - 12
PLATFORM USED FOR EVALUATION: Macintosh
HARD DISK OR CD-ROM?: disk
TIME TO PLAY: 15 to 30 minutes
RATING: 9
The program is quite easy to learn and use. First, the tool bar at the top of the screen offers many options to the user. The FILE menu allows you to start a new game, open a previously saved game, save games, and also print the screen. The EDIT menu allows you to cut, copy, paste and clear, although I am at a loss to explain the need for these items. The last menu item, the SIMULATION menu, allows you to do a number of things.
First of all, you can have a description of the game appear on the screen. This description gives you all the needed information to play the game, which isn't much since the game is so simple. The second thing that you can do is call up the football schedule. This screen gives good information as to the time the game is to be played and the significance of the game. This information could be helpful in deciding what to purchase for the stand. Next is the INFO/INVENTORY screen. This screen gives information relating to your current bank balance, weather forecast, and the inventory you have on hand at the stand. After that you have the REPLAY option. This allows a user to replay an already completed eight game schedule. The advantage to this is that you can recall from the game your previous purchases and make new decisions based on a sort of 'Monday morning quarterback' idea. The simulation is then repeated using your new decisions about what to purchase for the hot dog stand.
The last two items under the SIMULATION menu allow the user to view the Top Ten Players as well as accelerate the speed at which the game is played. This accelerated speed option just eliminates the minimal graphics which are in the program and helps to speed things up. This is an asset to the classroom where there may not be enough computers for all the students, or where the instructor finds that they are strapped for time. The game, as I have mentioned earlier, is quite simple. First, you see the schedule of games for the season. The schedule, as stated above, provides
The next screen which appears is the info/inventory screen. This screen, as you can see gives information regarding your bank balance, the weather forecast, and the inventory at your hot dog stand.
From the Info/inventory screen you go to the purchasing screen. From here you make the decisions about what to stock your hot dog stand with. As you can see, there are several options open to the purchaser. As purchases are made, the number ordered, the price of each item, and the total price of each purchase is listed on the screen. Once you have made your purchase, the user must now set the prices for their goods. After the user has decided what to price the goods at, the game then begins. After the football game, the sales for that game are displayed. The sales screen provides the user with information relating to the amount of each item sold, the total monetary value of the items sold, and the bank balances prior to the game and after. The game continues in this manner until the end of the eighth game. At this point, if you have made the targeted $2500 in sales, then you receive a commendation.