A different kind of class.

No exams.  No papers.  100% hands-on, project-based learning.

Everything around you is designed, from your water bottle to your CATS report. (Okay, some things are designed better than others.)

In this hands-on class, you'll learn how to think like a designer and create insanely awesome ideas.

WHAT IS DESIGN THINKING?

Good question! Watch this video:

What is Design Thinking from Daylight on Vimeo.

WHAT WILL THE CLASS BE LIKE?

Glad you asked!

What will we actually be doing?

In the course of the semester, we will do three projects, which may range in subject matter anywhere from reinventing bicycle safety on campus, to reimagining the patient experience at the UVM Medical Center, to designing new and innovative ways for kids to eat healthier. These are just examples; the specific projects for next semester have yet to be determined. To get a flavor of the kind of challenges that we might be working on, check out this list.

One project will be individual work, and two will be done in teams of ~4 students. For each project, you will go through the Design Thinking process:

  • conducting ethnographic user research (interviewing and observation);
  • synthesizing findings to reframe the problem (developing a “point of view”);
  • generating solution ideas through techniques like brainstorming;
  • rapidly prototyping solutions with physical and digital materials;
  • testing those prototypes with users to get feedback;
  • and finally sharing your designs through short videos and presentations.

What will I learn?

The tools, techniques, and mindsets required to pull off everything on that list. For some of the methods that you will learn in this course, check out this page.

How much work will it be?

A lot. This is not a good class to take if you’re looking for something light. The deal with design is that you get out of it what you put into it, and a commitment to immersing yourself in the problem at hand is required if you want to get anywhere interesting and worthwhile. There will be no tests, no papers, and virtually no assigned readings; instead, you should expect to spend a significant amount of time outside of class (between 6 and 12 hours per week) working with your team on design projects.

How will I be graded?

There will be three design projects in this class. The first will be worth 10% of your grade, the second 20%, and the last and biggest project will be worth 40%. The remaining 30% of your grade will be determined by your participation and commitment to the class, as evidenced by attendance, effort, and your contribution to in-class discussions and activities. 

Who can take this class?

All UVM students, regardless of school/college affiliation, major, or class year.

Who's teaching it?

This class will be taught by Eugene Korsunskiy, UVM’s Coordinator of Design Initiatives. Eugene has received Fast Company's Innovation by Design Award, founded SparkTruck, and has at least several times been called a pretty nice guy.

You can email him at eugene.korsunskiy@uvm.edu.

Do all the cool kids take this class?

Yes.

Really?

Yes.

AS 095 A   CRN: 95081   3 CREDITS

GOT MORE QUESTIONS?

cas+design@uvm.edu