Lecturer, UVM FabLab
Research and/or Creative Works
For this information please visit studiojuju.com
Associations and Affiliations
Leonardo | The International Society of Arts, Sciences and Technology
Studio Ju Ju
Areas of Expertise and/or Research
Interaction design, digital fabrication, sound and studio art, UVM Fablab
- B.A. University of Vermont
- M.F.A. San Francisco Art Institute, Design + Technology
401 Williams Hall
ARTS 244: Digital Fabrication
In the last decade, digital fabrication technologies and techniques have become more accessible to artists and designers. Technologies such as 3D printing, laser cutting and laser engraving are now available on the UVM campus and through partnerships with local maker spaces. In this course student artists and designers will have the opportunity to work with these technologies in the creation of sculpture, portraiture, drawing, jewelry, wearables, installation art and more. The course will provide instruction for designing with 3D modeling software while it will explore digital fabrication techniques such as tessellating, sectioning, folding, contouring and forming.
Students will create prototypes and maquettes in paper, wood and plastic and learn how to use modular methods to build larger structures. The course will include field trips to local fabrication and manufacturing facilities and provide direction for those interested in fabricating in stainless steel and precious metals.
ARTS 144: Interaction Design
This course opens up a world of innovation to students through an introduction to making interactive electronic objects and systems that use sensors, light and sound. We will explore meaningful interactions between humans and machines and profile contemporary artists and designers who work with new and rapid-prototyping technologies. In a studio setting, students will learn how to build with the Arduino microcontroller, an electronics platform based on relatively easy-to-use hardware and software. The Arduino is a favorite tool of inventive artists, designers, musicians, educators, artists, entrepreneurs, makers, architects, scientists and researchers. Assignments will challenge students to apply their newly acquired technical skills to artistic and creative projects while pursuing independent lines of inquiry.