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Date Topic Description
9/1
Introduction

Do computers belong in classrooms?

Introductions Objectives, syllabus, course requirements, computer hardware, software and network use. E-mail accounts. Discussion of issues surrounding the use of computers in education. NCATE standards for teachers in technology. Examination of State and National Standards. Distribution of reading. Learning with Technology Assessment Tool. A Scavenger Hunt of your class site. 
9/8
Computers and Thinking
Examination of research regarding the use of technology in classrooms. Discussion of David Jonassen's book and model of cognitive skills and technology applications and how they apply to computer skills. The MindTool Resource page points to online resources that provoke students' critical thinking skills. Explore an adaptation of Mindtools used in a music Class. Also investigation of Multimedia, communication, learning and assessment. Milken Exchange  online Professional Development Continum. Graph results. 

Video examples of using computers in the classroom. 

See "Africa", a KidPix presentation. Identify State Standards addressed. 

Discussion of final project possibilities and timeline. 

9/15
Internet and the Big 6 Skills
Locating, using and evaluating Internet resources. Searching Skills. Comparing search engines. A systematic approach to information problem-solving. The Big6 Skills Information Problem-Solving Approach to Library and Information Skills Instruction.   Evaluating Web Pages.  ExploringWebQuests.Evaluating Web Pages, A webquest.
9/22
Identification of Technology Infused Curriculum/Projects
Identification of types of telecommunication projects and searching to evaluate possible ones to participate in.Look at TheWebProject, a Vermont Telecommunications Mentor Project. Location of Lesson Plans and units that exemplfy good use of technology opportunities. Short Stories from Teaching and Learning
9/29
Simulations
The next best thing to being there. Virtual places and experiences. Schmucker, K. (1999) A Taxonomy of Simulation Software.
10/6
Software Exploration
Students install software and examine a number of programs that have applications in the K-12 classroom..Determining tupes of Software , software Integration, software available in TFT lab. Select one program to review and critique. Other useful online software reviews and resources: 
10/13
Software Presentations and "GROUPWARE"
Working in groups with Technology. Examination of software specifically made for cooperative group use. TomSnyder Productions
10/20
HyperMedia and Multimedia
A comparison of PowerPoint and HyperStudio. Learning to make a simple slide show with PowerPoint. Multimedia, HyperMedia and learning. Enhancing student learning with Multimedia. Multimedia Assessment of skills
10/27
HyperStudio
HyperStudio: Learning the basics.Setting up and naming stacks, selecting preferences, adding text, backgrounds, graphics and linking cards. New Button Actions, Working with sound and animation. 
11/3
HyperStudio
Working as a group with HyperStudio to create an Interactive story with other students. Discussion and demonstration of storage options for multimedia projects. 
11/10
Working with Graphics
Scanning, digitizing and altering pictures in Photoshop. Converting analog video to Quicktime Movies. 
11/17
Progress of Projects
Group meetings 
12/1
Progress of Projects
Group meetings 
12/8
Presentation of Projects and Course Evaluation
Presentations and course evaluation.