Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is the game that began the RPG genre. Although it has gone through many changes in its decades-long lifespan, it remains the most popular game of the its kind and is the way that most people get introduced to RPGs. D&D presents a world of heroic fantasy, where the players wield sword and spell against dragons, giants, and other mythical creatures.

D&D has gone through many changes over the years, with each edition altering the game drastically. Everyone has their favorite version of the game, and I'm no exception. The material presented here is for the revised 3rd edition, or 3.5, that Wizards of the Coast put out between 2003 and 2008. Although the material here is written with that edition in mind, it can easily be converted to another edition of the game or even ported over to other d20 System products, such as Castles & Crusades, Pathfinder, or True20.

Alternate RulesAlternate Rules - Optional rules systems to provide a slightly different playing experience. D&D HumorD&D Humor - A section that shows off the quirkiness of game's long history.
Prestige ClassesClass Acts - New prestige classes for any campaign. Rituals of the Fair FolkRituals of the Fair Folk - A look into the culture and ceremonies of the elves.
Rogues GalleryRogues Gallery - NPCs of a variety of different races, classes, and levels. Thoughts & MusingsThoughts & Musings - Some brainstorms, rants, and ramblings about all things D&D.
The Treasure TroveThe Treasure Trove - Unique and unusual magic items for adventurers to discover.

Back to Role-Playing Games
Back to the Screamsheet